A hearty hello to everyone. Intermittently I have been trying my hand at rigging the dead eyes to the shrouds. I had a go using this methodology:

To align the dead eyes I used hardwood and measured the position of the dead eyes. I used the rigging plan provided to establish the position of the foremost one.

I secured the hardwood to the channel just behind the lower dead eyes already fitted. Using 3 nails through the first, 4th and last dead eyes, rather than wire in above diagram as it is easier to remove the board, it was fitted to the channel.
Making sure the shrouds looping around mast where all correctly positioned I pulled each one down to the lower deadeye on the Chanel and marked the board to reflect the vertical line of each shroud.
The horizontal line was then draw in parallel to the channel at the height determined from the plan.
As each deadeye has the 3 holes all over the place (No uniformity)I had to place each deadeye individually and drill the holes for Each one with the upper center hole following the vertical line.
I then attached each dead eye with copper wire and placed it back on channel and inserted the nails.

I double checked the sequence and position of the shrouds around the mast and took the shroud line around the deadeye on the board fore to stern and made 3 lashing as per diagram above. I left a small gap on the lower lashing for the lanyard lines to go through to be tied off when I get to these one day. (I’m not sure if these are to big or not, However once done the lanyard line should cover the gaps. I attempted to keep each shroud tension the same (not so easy) and this was Grant guess work.
Once all done I removed the copper wires and nails. I repeated the same for port and starboard.
I have thought to buy new rope as this rope frays and doesn’t give defined detail, however I am too far into the process. If I change now there will not be conformity across my ship. I am happy however it could be better.
I now have to wait for my new blocks and this is a good thing as I need to pull myself back a bit and finish so many aspects I am still working on.
Cheers
Grant