Hello everyone ! I go by Dyosorkan on the internet ocean (but everyone call me Dyo). I've been interrested in CAD for quite a long time and I'm getting back at it (Blender) since a few days. I started a pirate ship using @Dave Stevens (Lumberyard) references of the Royal James. I started modeling it just like he built it (I don't know if it's the right way to do it but I had to start in a way or another. The objective is to have a lot of details and animations so that it can be "used" in UE5 but for now I'll focus on the look. Thanks a lot in advance for any tips.
Sail Safe
Dyosorkan

![Ship [D__STAR CITIZEN_FIRE and SMOKE_Ship_Ship.blend] - Blender 4.0 21_02_2024 22_37_48.png Ship [D__STAR CITIZEN_FIRE and SMOKE_Ship_Ship.blend] - Blender 4.0 21_02_2024 22_37_48.png](https://shipsofscale.com/sosforums/data/attachments/413/413394-7c22e31dfcfd61b6aa1a8125c915fbc6.jpg?hash=fCLjHfz9Yb)
Sail Safe
Dyosorkan

![Ship [D__STAR CITIZEN_FIRE and SMOKE_Ship_Ship.blend] - Blender 4.0 21_02_2024 22_37_48.png Ship [D__STAR CITIZEN_FIRE and SMOKE_Ship_Ship.blend] - Blender 4.0 21_02_2024 22_37_48.png](https://shipsofscale.com/sosforums/data/attachments/413/413394-7c22e31dfcfd61b6aa1a8125c915fbc6.jpg?hash=fCLjHfz9Yb)