Kingfisher 1770 1:48 POF

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I fully agree with Grant, Paul. A first attempt on this scale with this dimensions! Bravo!
Regards, Peter
Good morning Paul. Way to go!! Really impressive for your first attempt. I personally do the 3D printing cheat as I cannot even present the most basic carving - so Kudos. Any other method of presenting these decorations would be out of “sync” with the rest of your build - you have owned this. Cheers Grant
So Paul, for your first attempt I think it's pretty good, I don't know if I could manage it like that.
Thank you for the kind assessment, guys! I know these aren't great, but the relief carving is rather difficult as the figures are quite small. These are also 'anthropomorphic' carvings, and I honestly have no business doing human forms and faces my first week into a new art form.

I'm not sure how much further the carving can be stretched with Castello Boxwood. It still has some grain in it leaving certain parts vulnerable to breaking and I was constantly chasing chip-outs.

* I would argue that there may also be limitations imposed by my 1:48 scale but I have seen much better work at the same scale so that's simply not correct. Let's see where it all leads...
 
Hello Paul! Just catching up, here. I think your carved works are really excellent. You have, IMO, followed the cardinal rule of scale carving which is to make sure that the carved elements are proportional to the space they will occupy, and that their outlines are clearly defined. Your modeling of the figures is really very good, and I agree with the aforementioned tips, above.

Faces are really difficult. I still haven’t really figured that out, myself, but what you have carved for faces is still pretty excellent. Scale only complicates the task, naturally. I wouldn’t re-think, for a second, what you have achieved, here.
 
AMAZING !
I think the carvings are masterful.
Thank you, gentlemen!

Hello Paul! Just catching up, here. I think your carved works are really excellent. You have, IMO, followed the cardinal rule of scale carving which is to make sure that the carved elements are proportional to the space they will occupy, and that their outlines are clearly defined. Your modeling of the figures is really very good, and I agree with the aforementioned tips, above.

Faces are really difficult. I still haven’t really figured that out, myself, but what you have carved for faces is still pretty excellent. Scale only complicates the task, naturally. I wouldn’t re-think, for a second, what you have achieved, here.
Well, I consider this a very satisfying post given the excellence of your work, Marc. I thank you very much!
 
As a defensive move to prevent me from agonizing any further over the relief carvings I went ahead and installed the tafferel on the ship along with the decorative columns that flank the lights (windows). This ensures the memorialization of my very first carving efforts and marks this Kingfisher as "this was as good as I could do at the beginning." Where will it all lead :rolleyes:?

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Thanks to everyone who encouraged me and offered suggestions for improvement. You are a fine bunch.
wow I'm just in shock, awesome!!
 
Next up the plans call for a mermaid flanking the gallery:

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I redesigned the mermaid into something I thought I might be able to carve and traced that out on a stick of boxwood:

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I cut that out and then did the same on the remaining faces:

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Some preliminary shaping:

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This is where I am at this evening:

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I'll uses fresh eyes tomorrow to revise this further and figure out if I dare add something to represent the scales on the tail (or not).

Thanks for stopping by!
 
Hello Paul! Just catching up, here. I think your carved works are really excellent. You have, IMO, followed the cardinal rule of scale carving which is to make sure that the carved elements are proportional to the space they will occupy, and that their outlines are clearly defined. Your modeling of the figures is really very good, and I agree with the aforementioned tips, above.

Faces are really difficult. I still haven’t really figured that out, myself, but what you have carved for faces is still pretty excellent. Scale only complicates the task, naturally. I wouldn’t re-think, for a second, what you have achieved, here.
Well said.
 
Did I say WOW? WOW!!! Without further ado, I am starting to carve ladies. Even though they don't belong to a particular ship, I need to practice with the most noticeable elements and their rational sizes to the eyes. ;)
ROTF You know...she doesn't look that curvy in real life. Somehow the closeup images draw attention to her 'parts' which doesn't happen at all apart from the macro lens.

Then again, if I had to spend nearly three days alone with a woman, I guess it's a natural male instinct to make her interesting.

Great carving job Paul, I love how you shaped her buttocks! You must have studied besides orthodontics the science of the female curves and taken art classes.
Thanks, Herman. I never had time for art or art classes during my years in school. Just a whole lot of biology, chemistry, physics, anatomy, pharmacology, etc. Of course, nowadays images of the human body are readily available online - though I did make it a special point to first get my wife's permission :). I may have even asked her to 'strike a pose' in order to decipher a certain angle (though we will both deny that in a court of law ROTF.

Proportions and curves look great!! Scales below the waist, would be impressive but difficult at that scale. Maybe just some lines on the tailfin?

Thanks for sharing, as you nail things with your new carving skills!
Yes. I did some experiments with a sharpened and shaped metal canula and decided it was not worth the attempt at scales. It requires a pretty hard 'push' to impress a half-circle into the boxwood and one slip will gouge the piece or break something off (the tail is my primary concern). No scales.

Nise zaftig mermaid Paul! :D Thumbsup
ROTFROTFROTF She's not zaftig - she's buff ROTFROTFROTF. I gave her muscles in an attempt to add more life to her than I managed with the reliefs. This mermaid has been working out - underwater life is no joke! She's a shark not a manatee!
 
You have definitely captured the essence of a mermaid, scales from the waist down would be so cool, practice them on a blank stick maybe?
Thanks, Daniel. See my comment to Brad just above. I'm afraid scales are too risky unless I can think of another way of adding them.

Part of it is that I have too many hours invested in this little piece to risk losing it all and needing to start over. This happens to me sometimes :rolleyes:.
 
Hi Paul, I always look forward to reading your updates, after a spell away. Very nice work on your carvings. Your relief work presents some great perspectives. Whenever I've done reliefs, I've learned to stencil more than one base piece. I usually take all 3 pieces to a very rough carved state. Reliefs, in most cases, in my experience, present better when they are thin relative to scale. I've found that the thinner the work, the higher the risk of breaking the piece. If that happens, I have 2 pre-carved pieces in reserve. A small waste of material, yes, but this allows my brain to maintain momentum, as I don't have to completely start from the beginning.

The other key step in carving reliefs, which I'm fairly certain you already do, is the grain and quality of the piece of wood you will be carving. Once small area of wider grain or imperfection, your relief looks more like a Ritz cracker crumbs than a carving. :(
If you allow me a small critique of your mermaid. I think her physique looks great! Her face might benefit from one or two small efforts. Her head is a little round and from the side, her face a little flat. You can safely create some cheekbones by removing a small amount of material under them, to create the "concave hollows" of her cheeks. The one other thing is her brow is a little flat. Anatomically, the brow and forehead protrude out more than the lower 2/3 of our faces, except for our noses, of course.

I've had a thing for mermaids (easy guys) since I saw some Walt Disney movie when I was a kid. I want to be attracted to her Paul. In her current state, I don't want to kiss her. Make a couple of changes and I'll pucker up.:cool:

My carving talent is probably very close to yours. Carving for me is much like the golf swing. I know exactly what a great golf swing is and looks like. I just find it terribly hard to achieve myself. ROTF Again, like the golf swing, "practice makes perfect"? I do practice, I hope with purpose. I've already carved 4 figureheads for my current ship and I've not yet started hull planking. Each new version is a little better than the last. My carving skill may produce a figurehead a year from now with continued practice, who knows.

Keep up the great work!
 
I've been MIA for close to six month and have missed this site, especially your work, Paul. But I got another ~50 pages of the Kingfisher to check out, which is awesome. Binge builds.
These carvings are going so well! I often see people with dentistry training do so well. Many of the masters have a hand piece that would make a dentist drool.
As a chemist, I hope I turn out to have a super power like metal finishes or something, but so far, it's hit or miss.
Beautiful work as always! I would go back and hit Like for all the cool stuff, but I would blow up your notifications.
 
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