I'm still somewhere between selling files and parts. I have not decided.
However, to answer the question of figures, that is out of the scope of my skills and software. I use manufacturing software and this is not the same as what is needed to make figures. Indeed, there are very few people out there making figures for modelling as there is no money in it. Anyone I know who can draw figures is quite busy working for the gaming industry or for movies. The figure that are out there for the modelling industry are pretty rudimentary, or they are related to huge franchises.
One of the issues I have is the minimum quantity I need to start a print. It is really not efficient to make a small number of parts but, on the other hand, who wants to carry inventory?
So, for the J-class boats I sell, it is quite reasonable to make up eighteen or twenty winches, a couple of dozen air vents, and a few cleats for one order. Total cost is somewhere north of $300 USD. That makes sense to me.
Selling a few cleats for a couple of dollars each doesn't make sense, unless there are zillions of orders, and I can organize them in such a way that it makes sense to print a bunch at a time and keep an inventory. And this is where the idea of selling the .STLs makes sense. Things like cleats and bollards are easy to design and are standard across many subjects. If I sell the .STLs, they can be scaled by the modeller and used in a variety of models.
So, these are my dilemmas.
It's actually great fun to think about this because these are the serious issues that this industry is going through right now; manufacturers and innovators need to make money. The question is how to do it best. My skill is in designing; I can draw up parts in minutes, and complete models in a few weeks. How do I best make enough money to keep me interested in making new and improved models?
Cheers,
Rick