Learn CAD software: As I build ship, I found myself increasingly thinking of ways to increase accuracy and, of course, historical representation. Since I won't be doing scratch build anytime soon due to space constraints, I thought I could add some skills in CAD, more precisely the open source FreeCAD. I hope this will help designing and executing modifications, and the bluenose interior would be a great practical example. This will slow my build log, but I can incorporate it as reference to other. Let see IF I will have the diligence. Hehe!
Expect a steep learning curve. I'm using FreeCAD to generate 3D-models for my Kolibrie-build and for sure it ain't an easygoing process. Professionally I was used to the Assault Systémes CATIA software, but transferring to another application means basically starting from scratch again, although many features, like axis systems, surface definitions, boolean operations, to name a few, are used by all applications.
There are numerous free instruction vids and addons to FreeCad, which are really helpful, but you have to develop your own methods on how to create your parts and assemblies. At the same time, you'll also need to develop ideas on the manufacturing of your parts.
I also considered the free version of Autodesk Fusion, but if I understood correctly, Autodesk only allows you ten different models to be generated with the free version. And again, also Autodesk Fusion has a steep learning curve.
Enjoy the experience!
Below the redo of my initial models. I initially modeled full scale, but when I tried to scale down to 1:24, I ran into serious issues. That's when I decided to model in 1:24.
I am also using imported images to ease the work. If you're using images, make sure to check the ratios, both vertical and horizontal...
