Please keep in mind, what you see below is a work in progress and the result of 3 different people's efforts. This is what I call
3D Assembly (actually the drawing is only in 2D). Bascially, we take all the various elements that are being worked on individually as has been described in previous posts and bring them together into a single image. The purpose of this is to ensure scaling is correct and that each object/element will fit proportionally to each other on the final model. This is a very important part of the prototyping process to ensure that when the physical parts are actually fabricated they will not only fit together but also fit on the model ship as well. When you think of
@Brian077 's scratch built HMS Alfred, he lives in Australia and my shop is in North Carolina. We want to ensure that when I make parts for him and ship them all the way down under they will fit his model as needed. For something as complicated as custom decorations where we are attempting to duplicate Harold Hahn's hand carved artwork, this task can be quite daunting. This takes us far, far beyond what any kit manufacturer does (apologies to our good friends at Trident and CAF) and moves us into an arena of "customized build to order". Not necessarily "kits" per se (sorry
@donfarr ) but pieces and parts that can both greatly enhance existing kits as well as give the scratch builder parts he may not easily be able to make himself. Try to imagine an entire library of 3D objects/parts that you could search for, select the scale, select the type of wood (or plastic) and then have those items made for you and shipped. We are not talking about your standard wooden blocks or 6 pounder cast cannon here. This would be more like: 6 pounder cannon in 1:48 scale with King Charles II emblem.... or Stern Transom Window frames, USF Confederacy, 1:64 scale, in boxwood. Now imagine if you could simply take a photograph of any object you want and have that object turned into a scale model part. This is where we are trying to move the needle to. Where else is this happening?
While the learning cure on all this advanced software is indeed steep, it is not impossible to learn. Let me give you an example. Only 3 weeks ago it took me over 8 hours just to draw and properly scale a single set of window frames. Now I can do the same thing in a few minutes. Several days ago it took me an entire day to trace and render the vines/flowers for the side gallery of the HMS Alfred. Just 2 days ago, I did the same thing for the stern in under 2 hours. This morning I performed the 3D assembly you see below in about 20 minutes. It is one of those skills where the more you do it, the faster and more intuitive it becomes.
Of course, I am not getting any "real" model building done while learning all this. But something tells me all you guys would rather have me learning this anyway.
I would appreciate your thoughts and feedback.