turned out great Donnie good Job
Bob,
I probably could, but it would *not* look like a Radial Engine --- LOL Even the Author of the project said that he had to "think through" the problem for a while before he started to see how to approach such a task. A lot of it is really based on 2D modeling first. About 80% of everything is a "revolved" 2D surface. However, a lot of pre thinking I am sure went into this. I like the fact that the author told me how to make edge outlines to look and act just like Solid Works with just two check marks done in the rendering is all you need.
Also, I might add that for my machine and the authors machine, it takes 3 1/2 minutes for the full 3D (with materials) to render completely.
In order to speed this up, a person would have to invest in the Quadro 4000 or up line of GPUs - that alone is about $1800